Whappy News 2019-07-16T14:12:01+02:00

Whappy news

Is Enterprise Gamification just a myth or an effective business strategy? Here is the answer.

17 April, 2019|

In recent years, gamification has acquired an important role: it is a technique which applies gaming principles and mechanics in non-recreational contexts. However, Enterprise Gamification (i.e. gamification strategies in a business environment) [...]

HR Trends: what revolutions will take place in human resource management?

10 April, 2019|

As always, researchers and experts are wondering about the trends which will dominate the area of human resources in the forthcoming year. Thanks to developed cloud applications and services, the leading professionals [...]

How and why E-learning will revolutionise the concept of company training

22 March, 2019|

Much hope and many expectations are concentrated on E-learning, it being one of the sectors of ICT (Information Communication Technology) with the highest growth margins, and where huge [...]

A guide to company digitisation: how to avoid taking the wrong steps by using gamification

5 March, 2019|

Digitisation – digital transformation – is one of the most important changes for all businesses: digital transformation is real and companies must take the right decisions if they are to avoid making fatal mistakes. Within [...]

Whappy is launching Blockchain Gamification Reward, the application for Incentive and Loyalty Programs with the security of Blockchain!

27 February, 2019|

In the photo: Adriano Gazzerro (Whappy) with Massimo Morbiato (Ezlab), Whappy’s exclusive partner in the creation of Whappy Blockchain Gamification Reward. The collaboration was born a few years ago while working on some shared projects [...]

How to bridge the gap between corporate marketing and sales using gamification

19 February, 2019|

In most companies, the marketing and sales departments don’t work together, with the necessary harmony and cooperation. The metrics and benchmarks used to assess their performances are not suitable for creating a common vision. It [...]